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Whispers in the Ferns
This environment was created in Unreal Engine with a small group. We wanted to build a world that felt magical and wonderous, with some more ominous elements hidden throughout it. The scene is meant to put the viewer in the place of a fairy living in this world, and takes them in a winding, looping path around the scene. I assisted in concept development, kitbashing, landscape design, and camera animation.
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